Maxwell Cranston Ghelmyon login

Maxwell Cranston

Games Open late

Machines on the floor, a lamp on in the kids' corner, more under the sheets in the back.

Insert coin

Games

New on the floor, November 2026: Commander Corn is out of the workshop.

Ghelmyon is in closed alpha. Ask for an invite and you will hear back by email.

Kids' corner

The gentle machines. Nothing scary, nothing to buy, nothing that follows you around.

Previews

Ghelmyon

A text RPG set in a world that runs whether you are watching or not. Five cities and over 1,700 people with homes, work, schedules and long memories. Every swing, lie and lockpick is a roll the rules decide; a narrator gives it a voice.

  • Five cities, wild roads between them
  • Thirteen classes, rolls on every action
  • People who remember what you did
Closed alpha: ask for an invite

Commander Corn

One night the Moon lost its sparkle, and it fell all over the meadow as moon dust. Corn the unicorn follows it through ten places, each a little higher than the last, until Corn stands on the edge of the Moon itself. The beasts on the way are not bad, only a bit boisterous: a boop on the head and they curl up for a nap.

  • Ten places, meadow to Moon
  • Gentle for little ones, hard mode for big ones
  • Keyboard or gamepad, in the browser
Play Commander Corn

ChromeDome

A post-nuclear gladiator sport. Drivers strapped into momentum-driven machines, cars to half-tanks, inside enclosed arenas: short rounds, lethal stakes, no loadouts. When a machine goes down, the chassis bursts into dithered shrapnel.

  • 19 drivers, each with a signature ability
  • 14 modes across 9 arenas, a 20-mission campaign
  • Vertex snapping, affine textures, real PSX crunch
Play ChromeDome

In the back room

Machines still under the sheet. No names yet.

The closed alpha list

Ghelmyon is open to a small group while it is being built. Leave an address and an invite will find you when a seat frees up.

The list opens in a few days. Come back then.

Who keeps the lights on

I'm Maxwell Cranston. I'm a gamer, and this is where I test how far my creativity goes. Part of that is making games that are safe for children: no violence, no ads, and nothing that collects your data.

Everything here is free, with no ads. If you like it, there is a tip jar.